We want to make sure any buttons that are still pressed on the virtual
input device used by the OSK are released immediately when destroying
the OSK. Do this by calling run_dispose() on the destroy() function of
the KeyboardController, which makes sure we don't have to wait for the
garbage collection to dispose the object and a still pressed key remains
being pressed until the GC kicks in.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2287
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/956
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1141
Main.inputMethod.disconnect(this._notifyContentPurposeId);
Main.inputMethod.disconnect(this._notifyContentHintsId);
Main.inputMethod.disconnect(this._notifyInputPanelStateId);
+
+ // Make sure any buttons pressed by the virtual device are released
+ // immediately instead of waiting for the next GC cycle
+ this._virtualDevice.run_dispose();
}
_onSourcesModified() {